Dying Light 2 new feature

Techland has released a brand new update for Dying Light 2: Stay Human. According to the release notes, Patch 1.4.0 packs numerous gameplay fixes, co-op updates, as well as technical updates.

Going into more than details, Update 1.iv.0 fixes missing controller controls on the PC version of the game. It also improves role player'southward reaction to Volatile hits, and fixes missing textures in the Prologue that caused players to fall exterior the map.

It's too worth noting that this update introduces Chapter 1: In the Footsteps of a Nightrunner; the biggest gratuitous content update since the release.

As always, Steam volition download this patch the next time you launch its client. Below you can also find its complete changelog.

Dying Lite ii: Stay Human Update 1.4.0 Release Notes

Chapter 1: In the Footsteps of a Nightrunner
  • Chapter Agent — encounter Harper, a former Nightrunner that acts as your link to the new features. Find him at the Fish Heart Canteen and assistance him in taking down the Infected.
  • New Rank Arrangement — detect a arrangement that strengthens the bond between y'all and the amanuensis by conveying out his tasks.
  • Daily and Weekly Bounties — face the Infected caput-on in a series of daily and weekly nighttime activities that volition earn you reputation points upon completion.
  • Unlockables — with enough reputation points, you can rank up to unlock admission to high-finish weapons, outfits, and consumables.
  • two New Currencies — to purchase these new items, yous will first demand to collect mutation samples off of the corpses of the Special Infected and acquire unique Harper's Tokens with each new rank.
  • New Enemies — meet the mortiferous and fierce Mutated Infected, the Volatile Tyrant, and the Volatile Hive.
  • Affiliate Mission — in this mission, yous volition have to suffer fourth dimension trials that will examination your stealth, parkour, and gainsay skills to the limit.
Photograph Mode

Features:

  • Multiple camera manipulation options, including discontinuity, focus distance, zoom, and roll, will help y'all create dynamic screenshots.
  • Color adjustments such as temperature, exposure, saturation, contrast, and vignette, with the addition of filters, will make each photo just effulgent with climate and style.
  • Special Effects will allow you to create unique sequences straight from the action movies.
Gameplay Updates #ane
  • Stock-still grit presence in The Metropolis after completing the game. The only affected terrain volition exist effectually the Boob tube Station area
  • Stock-still an effect with inseparable Biter limbs
  • Also fixed an issue with vaulting into textures, assuasive the role player to traverse effectually the map
  • Fixed missing textures in the Prologue that caused players to fall outside the map
  • Fixed issues that acquired Volatiles and Virals not to be afflicted past UV Flashlight
  • Also stock-still an result where players would not receive a bat during the Ultimate Fury Cricket claiming
  • Improved player'southward reaction to Volatile hits
  • Fixed Hakon beingness stuck during the Getting Stronger quest
  • Fixed Hakon teleporting glitch during the Getting Stronger quest
  • Also fixed a heavy fog present during the Getting Stronger quest
  • Fixed missing earth items in the containers during the Markers of Plague quest that blocked players from progressing in the quest
  • Fixed some issues with missing textures in Dark Zones
  • Also stock-still gathering prompt on world items like UV shrooms or chamomile
  • Fixed game behavior while leaving Nightrunner Trial with a office designed to go out the challenge early
  • Fixed one-handed power attack animation
  • Also fixed a bug during the A Place to Call Home quest that did not allow players to progress in a story on PlayStation
  • Fixed a bug during The Just Manner Out that did not allow players to progress in the story
  • Fixed a bug where skipping dialogue would not permit players to progress in the story
  • Besides stock-still respawn button that was non working properly during some quests
Gameplay Updates #2
  • Stock-still an issue where encounter spawn was too crowded for a identify of gainsay
  • Special Infected are harder to kill with ranged weapons
  • Fixed an issue where Armed forces Tech would disappear right afterward collecting it from an Airdrop and and then terminating the game
  • Stock-still an outcome where players could not use the bed, and the in-game time was frozen
  • Also fixed enemy detection of players' ranged attacks while they remain hidden
  • Fixed ravagers AI while patrolling the camps
Co-op Updates
  • Improved co-op stability when joining the game on PlayStation
  • Stock-still an result where players could not join the host because of irresolute online visibility to Private and Public multiple times
  • Fixed overlapping Fast Travel prompt
  • Also stock-still flashlight glitch that was visible on the map during co-op play
  • Fixed blackness screen issue while playing with friends on console versions of the game
  • Fixed game crashes related to claiming timer
  • Also fixed event where players could not participate in Crossbow Survive challenge
  • Fixed issue with Water Tower alignment blocked subsequently playing with a friend
UI/UX Updates
  • Fixed The Message of the Twenty-four hours fullscreen display
  • Fixed The Message of The Mean solar day problems while the game is launched in the Traditional Chinese linguistic communication
  • Also stock-still incorrect brandish of list format in Events tab while the game is launched in the Japanese linguistic communication
  • Fixed overlapping Continue and Options buttons in the main menu on Xbox
  • Fixed D-pad control of Events tab on Xbox
  • Likewise fixed UI glitch when changing charms in the inventory
  • Stock-still missing controller controls on the PC version of the game
  • Stock-still access to Credits on Xbox
  • Also fixed missing map texture
  • Fixed issue with side quests being active in your journal after starting New Game +
  • Fixed missing Stamina requirement on Windmill activities
  • Players are now able to compare items in the inventory
Technical Updates
  • Improved CPU performance on PlayStation
  • Stock-still multiple stability issues during game launch on PlayStation and Xbox
  • Fixed game crash related to a simultaneous push printing in difficulty screen on Xbox
  • Also stock-still blackness screen upshot during the second Waltz encounter on Xbox
  • Stock-still loading screen crash that happened after finishing the Prologue
  • Fixed collection of Tickets, Please! trophy on PlayStation
  • Likewise fixed FPS drops in the open up-world environment on PlayStation
  • Stock-still Show On Map quest characteristic on ASUS ROG Zephyrus Duo
  • Fixed a possibility to swap screens on ASUS ROG Zephyrus Duo

John is the founder and Editor in Primary at DSOGaming. He is a PC gaming fan and highly supports the modding and indie communities. Before creating DSOGaming, John worked on numerous gaming websites. While he is a dice-difficult PC gamer, his gaming roots can exist found on consoles. John loved - and still does - the 16-bit consoles, and considers SNES to exist one of the best consoles. Still, the PC platform won him over consoles. That was mainly due to 3DFX and its iconic dedicated 3D accelerator graphics menu, Voodoo two. John has besides written a college degree thesis on the "The Evolution of PC graphics cards." Contact: Email